Ohaider gais! *wave*
I’m back with the next part in my ‘Let’s Play’ Indiana Jones and the Fate of Atlantis series. My last episode was unfortunately cut short, but I made up for it with this one >_> So yeah. Uh… *cough* Moving on!
In this episode I finally managed to have Indy stop pissing Sophia off so they can make their way to a room with a scale model of Atlantis. Indy used all three stones – the Sunstone, Moonstone, and Worldstone – to unlock a door, and instead of Sophia following him through, it was Kerner! Our favorite German Nazi a-hole. After seeing how far I could push him (and failing at calling his bluff because he apparently does not bluff), Indy is trapped inside the labyrinth while Kerner runs off to his sub with Sophia. So Indy has to figure a way out of the labyrinth and onto the sub so he can rescue Sophia, get the stones back, and finally make his way to Atlantis!
(If you missed the previous episode, clicky here!)
<3 and harp strings,